The most obvious targets are all types of melee-focused enemies from mole rats or feral ghouls all the way up to deathclaws. Fallout Shelter Wiki Guide . Press question mark to learn the rest of the keyboard shortcuts. Freezing, Incendiary and Plasma infused mods are most effective on automatic or low base damage weaponry. Fallout Shelter. The game uses the combined damage to calculate the damage reduction multiplier of the target's armor, so when both bullets hit, it does the same damage that one bullet with the combined damage would do. Like the outfit workshop, the weapon workshop is placed as one room that takes up three room spaces. ** Google Play Best of 2015 ** Mobile Game of the Year - 2016 DICE Awards Winner 2015 Golden Joystick Best Handheld/Mobile Game "Might just be the best free-to-play game out there" - GamesBeat "Probably the best game of E3 2015” – Gizmodo "Fallout Shelter is simple to play and addictive as hell." Apr 9, 2017 @ 9:21am Weapon disappeared / bug I found a rusty railway rifle in the quest "the mysterious disappearing spuds", but when my crew got back it was gone. Check from Ol' Painless to Farmer's Daughter, some of them are off. Are any of your living quarters merged to 3 rooms, and max level ? Note: I’ve only included 1 weapon of each type, as there are 5 missile launchers that are stronger than half of the list. Fallout Shelter. Like unique weapons, Legendary weapons can be given a custom name. I have 29 dwellers. Unlike unique weapons, they are randomized and are never named. Piper. While enemies with ranged weapons still pose a threat even with their legs crippled, they collapse to the ground when the effect triggers and remain prone for some seconds, taking them out of the fight temporarily. Lighter weight, changed ammo type to 5.56, +25% fire rate, -15% reload time. This can exclude some rapid fire weapons however, as the extra recoil may make them difficult to use. The Orwell Orchards bomb shelter is an unmarked location underneath Orwell Orchards in the Forest region of Appalachia. The Demolition Expert perk only affects the explosive component. "Berserker's Shielded Gauss rifle", Equipping 7 pieces (weapon, helmet, left arm, left leg, right arm, right leg, chest) will negate all damage; except. For example, at rank 4 of Big Guns and rank 3 of Lone Wanderer, a. When fired and the player has at least 3 Fusion cores, the weapon will seemingly drain most of one core, however it will then no longer drain any further energy, resulting in the weapon having infinite ammo. Lunchboxes are with luck well suited to give you some. Only thing i did different was to equip "E" gear before shutting down since it was the stat required to build it. Laser weapons, such as the Laser rifle appear to function as intended at first as the visual effect functions correctly. Pets are domesticated small animals: cats, dogs and parrots, that confer a bonus effect on the dweller to which they are assigned. In addition, powerful weapons that are balanced only by reload times, such as the. the ghouls in Super Duper Mart). This helps to provide a larger variety of weapons. When looking at the effect in the Creation Kit, the effect used to determine the percentage of Armor/Energy penetration is the same as the, Based on stats from the Creation Kit, non-automatic weapons have a 30% to stagger a target each hit, while automatic weapons have 5%. Fallout Shelter, Bethesda’s free-to-play mobile spin-off of the hugely successful post-apocalyptic RPG series Fallout, allows you to become the Overseer of a designated vault and assign your vault dwellers to various tasks -- such as providing power, water, food, and RadAway packs for exposure to radiation.. Open console and enter "GetPlayerGrabbedRef." Apr 4, 2017 @ 4:43am I got legendary far before reaching 29 dewellers. Legendary Dwellers will also start at a high level, which makes them more powerful. PC Xbox One Playstation 4 Enemies that die while frozen respawn in a broken state, laying on the ground immobile and unable to fire. 1 Pet overview 1.1 Cats 1.2 Dogs 1.3 Parrots 2 Gallery 2.1 Cats 2.2 Dogs 2.3 Parrots Fallout Shelter pets are domestic animals added to Fallout Shelter with the 1.4 update. I tried with 6 people in the room and resetting the game it seems that did not work. Take your favorite fandoms with you and never miss a beat. When will I find legendary dwellers /weapons? accuracy, but costs 50% more AP, Fires an additional projectile, but has +25% more recoil, +33% V.A.T.S. Therefore a Two-shot weapon will do more damage than the shots of an identically modded normal weapon and its unmodded variant combined. When firing Explosive-enhanced weapons in close quarters, their splash damage can injure the shooter just like grenades, missiles or any other explosive munitions do. If that enemy was shooting from behind cover, their line of sight will be broken, thus preventing them from attacking any longer until the Survivor digs them out. Legendary weapons cannot be scrapped, but can be further modified and traded with vendors. Look up the ModID below for the desired legendary weapon effect, note it as well. 1 Background 2 Layout 3 Notable loot 4 Appearances 5 Gallery 6 References The bomb shelter was used by Ian Orwell and his wife Cheryl to survive the Great War and for months it worked. Everyone is free to create a new page or edit an existing one.If you have any questions about the wiki or helping out, you can ask one of Nukapedia's administrators.. The Gatling laser has a unique bug relating to this effect. Pick up the item in the air by holding E (how you would normally drag ragdoll and other objects around). There is a lower limit on crafting time, preventing it from being reduced below 2:52 using SPECIAL only; it can be further reduced with petbonuses, however. Other Energy don't function correctly at all, and results in the gun changing its firing animations and sound effects from a laser/plasma/fire-based weapon to a ballistic gun, including a stream of casings being ejected from somewhere behind or inside the weapon. Two shot has an ability to provide a slight damage up when applying weapon mods which reduce damage. An on-screen notification informs the player that they have picked up a Legendary weapon; in the Pip-Boy's inventory screen, they are marked with a star. Top Contributors: Jasynergy, CruelBus, Memegaman03 + more. Kneecapped Vertibirds will hover just above ground level for as long as you remain in the area. In fallout shelter are weapons with higher damage better than weapons with lower damage? Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. A Subreddit For Discussion of and Information about Fallout Shelter, the iOS and Android Vault Simulation Game Based (Non-Canonically) on the Fallout Series. You can't stack several mods on a single item, but you can replace a mod with another one via the console. There are a variety of weapons to choose from in Fallout Shelter. It sends out the selected Vault dweller out into the hostile wasteland to scavenge for supplies. They are the workforce, defenders and explorers for the vault. 1 Overview 2 Legend 3 Unarmed 4 Melee weapons 5 Small guns 5.1 Craftable 6 Energy weapons 7 Heavy weapons There are a variety of weapons featured in Fallout Shelter. Legendary effects can provide the same effects as unique weapons, though; a "Relentless .44 pistol" is identical to Kellogg's pistol. E.g. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. To increase the speed at which a weapon is produced, place dwellers with the corresponding SPECIAL trait in this room. I have everything needed, both the blueprints and crafting materials, as I said, only the time is greyed out and the other themes don't have that issue... Do you have enough caps? With rank 1 heavy gunner, you get +20% damage, but that bonus is applied to both the original 8 and the explosive 15. Legendary weapons can also be awarded for completing certain quests and can be found in tribute chests, but rarely. The way Fallout 4 handles unique weapons is a significant departure from the ways of Fallout 3 or New Vegas. The effect will trigger regardless of where the target is hit. Edit: Seeing as how you pulled "Type" from the Fallout Wiki, I'd also like to point out that they have "Heavy Weapons" as a separate category from "Energy Weapons", not a sub category as you've indicated here. Option is light dark and does not have the word locked in the middle of it but yet I can not craft it. As a nod to the epic Fallout 4 release that Fallout Shelter preceded, players can now craft clothing and weapons! Assigned pets can be used either inside the vault or outside in the wasteland. Vault dwellers are the inhabitants of your Vault. Well, many legendary dwellers come with a legendary outfit or weapon or both. Fires an electrical charge that arcs between targets. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. There are ninety outfit types that can be unlocked. I once couldn't craft legendary weapons and after much head-scratching realized that while I had triple-checked the materials, I didn't have enough caps. These can spawn at random locations throughout the Commonwealth, depending on the difficulty setting, and will almost always have a legendary piece of equipment in their inventory, either a Legendary weapon or Legendary armor. As only the weapon's base damage is added, a shot from a heavily modded version of a two-shot weapon may do significantly less than twice the damage of a shot from a non-legendary version of the weapon modded in the same fashion. Keeping your eye out for these dwellers is quite important, no doubt you’ll have at least 1 and if you don’t realise it, your playthrough will become much easier. The bleeding effect also triggers on robots and synths. Explosive shots fired from a weapon with this modifier, and unlike shots fired with weapons bearing the Incendiary effect, will not ignite oil pools. Walking away should trigger their crash into the ground, killing the Vertibird. At what point in the game? This can make finding the corpse for looting difficult at times. I can't seem to be able to craft a legendary weapon even though it seems I got the recipe for it. Taken together, this allows the minigun to far exceed its traditional base damage, doing a maximum of 2 * (8 + (2 * 15)) = 76 damage per round, instead of the 46 damage per round as with other weapon classes. All Damage Reduction (i.e. In Fallout 4, Legendary weapon effects are special modifications applied to basic weapons that use special prefix modifiers, not obtainable elsewhere. Today we talk about what weapons are the best in various situations and how you should spend your Nuka Cola Quantums. Killing almost any sort of enemy with a powerful Explosive-enhanced automatic weapon in V.A.T.S. That's with the room fully upgraded, 6 Dwellers with full stats, with one wearing level 7 Strength clothes and the rest with level 5 Strength clothes, plus a pet that takes 30% off the crafting time. Exploring is an assignment you can give in Fallout Shelter. Hunter's, Ghoul Slayer's, Assassin's, Exterminator's, Troubleshooter's, Mutant Slayer's, Cavalier's, and Sentinel's) mod stacks with the armor and weapon mod of the same name. Ranged weapons will use 25% less AP and gain 33% increased hit chance; on melee weapons will have their AP cost by reduced by 40%. For example, given two fully identically modified .50 sniper rifles, one a Ghoul Slayer's and one a Two Shot, the former will do 64 base damage to any enemy and (64 * 1.5) = 96 to Ghouls; while the latter will do a consistent (as demonstrated above) 101 damage to any and all enemies, Ghouls or not. The weapons and outfit can be removed and equipped to other dwellers. It therefore does 1.2 * (8 + 15) = 27 (rounded down) per bullet, instead of just (1.2 * 8) + 15 = 24 damage. I just started crafting a legendary weapon and some legendary clothing: The legendary weapon, a MIRV (damage 22-27), will take 1 day and 7 hours. Ya goofed on the average damage of a number of crap-tier legendary weapons though. The weapon workshop is a crafting room that unlocks at a vault population of 22 dwellers. If the player has less than 3 cores, the weapon will instantly drain them. Looking to raise the efficiency of your vault and dwellers in Fallout Shelter? The Nocturnal modifier works following way: Legendary effects can be added to items through the console by following the next steps: As a simpler alternative to points 2 - 4 you can simply left-click on the item when it is lying on the floor. Legendary weapons are most commonly found on the bodies of "Legendary" variants of enemies. Fallout Shelter - How to get Pets, Legendary Characters, Weapons, Outfits, and Junk explained What you would do with those goodies from Lunchboxes and … Equip your dwellers with Fallout Shelter best weapons for a better chance of survival at the Wastelands. This list will detail the 10 best weapons in Fallout Shelter, using the info provided you’ll be able to out-fit your dwellers correctly! John Sheppard. The damage calculation is also not shown until the weapon is equipped, and then it will also translate the effect onto other weapons when viewed in the inventory. Helping out; All pages can be edited and you are welcome to join us and contribute to this wiki. Fallout Wiki is a FANDOM Games Community. Oddly, despite its buggy nature, a unique Gatling laser has this effect: The movement speed while overburdened is the same as that while not overburdened - thus, a player can continue moving at running speed while overburdened simply by aiming down a weapon's sights continuously. Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Fallout Shelter > General Discussions > Topic Details. Exceptional damage, deals poison and bleeding damage. This means that any Two Shot weapon effectively obsoletes all race-specific variants of most weapons. The legendary weapons and armor that are found on enemies are random; there are certain "pools" of said weapon and armor types specifically tied to the type of enemy and location in which they are spawned. These are known as unique weapon effects, and they can only be found by adding the effect through commands, or getting the unique weapon that they are found on. This list will detail the 10 best legendary dwellers in Fallout Shelter, providing you with stats as well as interesting trivia! The RefID will then be displayed on-screen just as if you used the mentioned console command. I will add another thing I have not mentioned the weapon crafting station is also level 3 at max. Closed out and came back a day later and i could with just one dweller. It's the Institute Living Quarter theme, and out of all of the themes that I can't craft, it's the only one I can't craft due to greyed out time … 10. The exploration log. Granted, the weapons they come with are usually fairly weak legendaries like Smuggler's End or Lone Wanderer, but that's like 2 or 3 drops in one. Fallout Shelter currently has 23 Legendary Dwellers. These weapons can be equipped by the vault dwellers with focus on protecting themselves during exploration of the wasteland, from feral ghoul, raider, deathclaw, and radscorpion attacks, or radroach and mole rat infestations.All weapons found in Fallout Shelter have \"Rusty,\" \"Enhanced,\" \"Focused,\" \"Hardened\" and other versions which will subtract or add damage to the weapon. A fallout shelter is an enclosed space specially designed to protect occupants from radioactive debris or fallout resulting from a nuclear explosion.Many such shelters were constructed as civil defense measures during the Cold War.. During a nuclear explosion, matter vaporized in the resulting fireball is exposed to neutrons from the explosion, absorbs them, and becomes radioactive. With explosive, it does 8+15=23 damage per bullet. Fallout Shelter Wiki Guide. Fallout Shelter's new Survival Mode has been out for four days now, after debuting in the game's latest update, and we spent most of the weekend banging our heads against the latest addition to Besthesda's smash-hit mobile game.Unsurprisingly, Survival Mode can be a bit rough, especially for those of us who haven't been able to dedicate hours and hours of time to the game since launch. The crafting TIME is greyed out and won't let me craft. Last Edited: 11 Jun 2018 6:28 pm. Last Edited: 4 Jan 2017 1:35 pm. … This is great because a lot of the things you will craft are either rare or legendary items, which are difficult or impossible to find in the Wastelands. Is the rare Hardened BB Gun (Dam 0-4) worse than the common Rusty Sawed-Off Shotgun (Dam 6)? It's the Institute Living Quarter theme, and out of all of the themes that I can't craft, it's the only one I can't craft due to greyed out time craft and no matter how much I alter it, it won't change. They will also almost always kill the player if they get caught by any recoil damage. There are multiple weapons that can be found during Fallout Shelter's gameplay. As it uses the base damage for the second projectile's damage, a mod which lowers damage (such as an automatic receiver) will be averaged with a higher damage rating, giving both bullets slightly higher damage than the weapon would have without Two shot. Can be charged up to 5 times. Fallout Shelter has about 139 unlockable weapons which you can acquire while exploring through the wastelands. As such, they're paramount for the vault survival, and who you as an overseer must pay attention to if your Vault is to thrive. The weapon crafting room is good for dwellers with high endurance. Press J to jump to the feed. All Two Shot weapons can deliver up to double the damage of their base, unmodified variant. ; Apr 4, 2017 @ 4:35am < > Showing 1-15 of 47 comments . - GameZone BUILD THE PERFECT VAULT Create a brighter future…underground! Bear in mind certain weapons can be unusually challenging to left-click when dropped, so if this is unsuccessful, use GetPlayerGrabbedRef instead. While rare, a Two Shot weapon can miss on a critical hit. A short burst will usually be enough to turn them into sitting ducks, making them unable to close in on their target and therefore depriving them of almost any threat potential. Weird bug, but you aren't alone out there. Top Contributors: Jasynergy, CruelBus, Memegaman03 + more. [verification overdue]. Weapons. If you are new to wikis, consider joining the Vault Academy.You may also want to read the help pages and policies and guidelines. I am not sure about the clothing crafting room yet. Some weapons can only be crafted in the workshop a… Irradiates user. Hits cause more stagger, and targets take bleed damage. While only doing 10 points of damage each, the damage from the weapon effect is shown directly under the weapon's normal damage as additional damage, thus enabling it to be increased with respective perks. Combine that with how much more rare legendary dwellers are (you'll get a legendary weapon or outfit in 1 out of every 3 or 4 lunchboxes. The "Berserker" mod occasionally causes a miscalculation of damage; the damage decreases if not wearing any base clothing (army fatigues, vault jumpsuit, jeans and t-shirt, etc.). However the actual damage of the explosion becomes completely ludicrous, instantly killing almost any foe in a single hit. hit chance, 25% less Action Point cost, Deals +25% damage and limb damage, but has +25% more recoil, Targets bleed for 25 points of additional damage, spread over 5 seconds. Explosive mod is exceptionally powerful when paired with weapons with low base damage that boast a high rate of fire or shoot several projectiles, as each bullet or pellet of scattered shot will produce an independent explosion, and the flat damage bonus itself is usually more than percentile bonuses. For example, a base minigun does 8 damage per bullet. New comments cannot be posted and votes cannot be cast, More posts from the falloutshelter community. A scatter laser rifle with this effect can outdamage any other weapon in the game, turning Legendary Mythic Deathclaws into a pile of limbs in a single shot. E.g. will often launch the target dozens of meters into the air and hurl them a considerable distance, especially if one of the salvo's first hits already dealt the killing blow. The longer they’re out exploring, the higher the probability of terrific loot. The Furious effect does not increase the radiation damage on the. I saw this the other day and loaded the room with 6 people to craft it and couldn't. For more detailed information on this category, please visit the topic article: Fallout Shelter weapons. However, explosive weapons such as the Fat Man see almost no benefit, as the damage multiplier does not apply to explosive damage. Outfits replace the standard Vault jumpsuits adding visual diversity as well as boosting dwellers SPECIAL stats. On the other hand, shotguns benefit from explosive shots at least as much as the minigun does, multiplying their damage output based on the amount of shot/beams in each round fired. is the common Rusty Laser Pistol (Dam 7) better than the legendary Lone Wanderer (Dam 2-7)? Last edited by paralysis. Fallout 4 Rare Weapons - TOP 10 Most Powerful Legendary Weapons! Some effects are not randomly generated legendary weapons. There are other additionally rare weapons appearing in yellow badges which you may equip your dwellers with. This means that a Two Shot weapon can easily do more damage than an identical weapon with one of the race-specific damage prefixes (Assassin's, Exterminator's, Ghoul slayer's, Hunter's, Mutant slayer's, Troubleshooter's). https://fallout.fandom.com/wiki/Legendary_weapon_effects?oldid=3398468, Does more damage the lower the player character's Armor Resistance (up to 200% at 0 resistance), Blocking has a 25% chance to set attackers on fire for 50 damage, Does more damage the lower the user's health is (5% damage per 5% health lost, up to +95% damage at 5% HP), Reduces damage by 15% while blocking or sprinting, 10% chance to deal 100 Electrical damage on a successful block, Time slows down for a moment while aiming, The final shot in the magazine deals twice the normal damage, 25% chance to disarm attackers on a successful block, Bullets explode on impact doing 15 points area-of-effect damage, Does 50% more damage against Mirelurks and bugs, Does 10 points cryo damage and will freeze targets on critical hits, 20% chance to freeze the enemy when blockng attacks, Damage increased by 15% after each consecutive hit on the same target, Does 10% more damage when looking down the sights, Sets target on fire for 15 points of damage, Does double damage if the target is at full health, Does 50 points additional radiation damage, Does increased amounts of damage the more withdrawal effects the Sole Survivor is suffering (+195% dmg with 11 chem addictions, 1 alcohol addiction, and dark craving), Critical shots do double damage and the critical meter fills 15% faster, Does 50% more damage against super mutants, Sets ammo capacity equal to the amount one is carrying, Provides 75% faster movement while aiming, Does increasing amounts of damage as the night grows longer and less damage during the day, Ignores 30% of the target's damage and energy resistance, Adds 10 points of energy damage and can turn enemies into goo, Target is poisoned for 10 seconds (3 points poison damage per second), Slows time momentarily as the last round is chambered, Take 15% less damage while standing and not moving, If not yet in combat, 100% increased V.A.T.S. This makes the Kneecapper effect most effective on automatic weapons or shotguns, as any single hit will trigger the effect regardless of damage. One-hand or two-hand melee weapons have 50%, which allows weapons like, It is not normally possible to find heavy weapons like the. At rank 5, it therefore does 2 * (8 + 15) = 46 damage per round, and NOT just (2 * 8) + 15 = 31 damage. Those would be the only things holding you from making it. BUILD THE PERFECT VAULT Create a brighter future…underground! Legendary Dwellers . Most legendary weapons will have one of the following prefixes, which acts as a short description of the weapon's effects. Fallout Shelter. Enter the following in the console (substitute the appropriate RefID and ModID): For example, you would enter in something like this: The item will drop to the ground, and when you go to pick it up, you will get an overview similar to the one you get when you pick up any given legendary item for the first time. With rank 1, for example, the weapon then does 8 + (1.25 * 15) = 26 damage per bullet. Page Tools. Explosive weapons such as the Broadsider and missile launcher will not work with certain legendary effects, such as. Probably need all the pieces to the Blueprint or the materials needed to actually craft it. APoCaLyPSE NoW. It does, however, help punching through the target's armor, delivering more of the applied mods' damage. Mean Green Monster. Kneecapper weapons should not be used to attack flying. Page Tools. This weapon mod can be added to ranged weapons via console, e.g. This returns the RefID of the item you're holding in the air. 1 Overview 2 How S.P.E.C.I.A.L Attributes Affect Exploring 3 Fixed-time events 4 References Sending Dwellers on excursion to the Wasteland will allow them to find outfits, weapons, and, of course, caps. Outfits are sets of clothing that Vault dwellers can wear in Fallout Shelter. According to an article from IGN, Legendary Dwellers would have 40 SPECIAL stat distributed to their attributes and come with outfit and weapon. The risk-reward element of exploring the wasteland in Fallout Shelter is pretty simple. This could be caused by some form of damage calculation error with laser weaponry. Similarly, maxed out the perk does 8 + (2 * 15) = 38 damage per round. Yes, I have absolutely everything needed. Certain legendary variants of weapons encountered early in the game - such as laser muskets and pipe pistols - will not spawn on Gunners, but will always have a chance to be found on legendary enemies with an area-specific low level cap (e.g. 10.

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