1 Employee Terminal 1.1 Public Kitchen 1.2 Welcome to RobCo! Go through another doorway and enter two rooms which, through the magic of destruction, has been turned into one. Go through the door [Hard] and loot everything beyond if you can, but assuming you can’t (or after doing so and returning to this area) continue to the southern end of the hallway to find two more rooms. There’s also minor loot on a metal shelf and a First Aid Box on the wall. These robots don’t realize that the world in which they were programmed is no longer relevant, but that doesn’t stop them from doing their job. Once that loot is all yours head through a doorway to the west. We've finished converting that old generator room into storage, as you requested. The REPCONN Headquarters are south of New Vegas in the Mojave Desert. Proceed west until you reach a fork in the path. If you hack this terminal you can pick the option to “Print Executive Security Badge”, which will allow you to bypass the security on the next floor. Repcon was the first mechanical contractor to receive OSHA’s VPP STAR Mobile Contractor designation in 2005 and was just re-approved for the fourth time. This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. Loot the bodies for some tasty Brotherhood T-51b Power Armor and a “Brotherhood of Steel Mission Holotape”, which will provide you with a password to the Brotherhood of Steel stronghold. Founded in 2054, they developed the Delta XI rocket. While I was doing the ED-E My Love quest I stumbled upon what looks like a Plasma Rifle in a force field container in a room in the back left corner of the first floor at RepConn HQ, anyone else seen it there? No longer will Old Lady Gibson have to sit upon such peasantry. 3.3 AG%(V$* 3.3.1 Intended entry: REPCONHackNote 3.3.2 … The Brotherhood and the Boomers. Hi Steve, A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. REPCONN Headquarters Top Floor In the room with the destroyed wall on the floor; REPCONN Research Lab On a tray in the top lab; H&H Tools Factory Iside the opened safe in the office with the keycard; Vault 22 Keely's lab: 4: 3: 14: XX00195E See who’s taken the pledge. The REPCONN headquarters terminal entries are a collection of terminals entries from REPCONN headquarters in Fallout: New Vegas. Exploring the Mojave: To Nellis Air Force Base. This will give you access to the [Very Hard] door on the first floor. REPCONN second floor security card (REPCONHQKeycard02) Door at REPCONN headquarters 2nd floor. “Encrypted Message” and “Q-35 Release Notes” entries to get a blank note and the note “Matter Modulator Project”. From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. Stairs between the Main Floor and the 2nd Floor. Continue east down the hallway to reach another hallway. Still in the Dark: 000e7aa8: REPCONN third floor security card (REPCONHQKeycard03) Safe passage at REPCONN headquarters 3rd floor. By now you should be able to get around it, one way or another. Install Instructions: Unzip … REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada)12 was a company based in Henderson, Nevada that specialized in rocket manufacture and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. Storage room safe It's in the headquarters near New Vegas. A third way is to scan your facial data into the database. Pick your poison, eh? Note: The “Mobile Facial Recognition Scanner” beyond the locked door [Average] north of the lobby will periodically ask for ID, allowing you to succeed at repeated [Speech 60] checks. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran. Prepared speech of Gus Olson, ombudsman, for the annual overseer election, System recording: Vault 11 front entrance. Storage room safe is a paper note in Fallout: New Vegas. The administrator terminal. There are several safes as well, most of which can be opened with either Science or Lockpickskill. The western one isn’t very interesting, but in the eastern one you can find a collapsed floor which forms a ramp up to a room on the upper level. Technical information In the center are two locked offices (Easy level locks). Once that’s done, grab a copy of Nikola Tesla and You from the desk and head through a door to the west. In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. 1 Background 2 Products 3 Behind the scenes 4 … War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Grab the abundant Microfusion Cells off the counter, loot a First Aid Box and three Ammo Boxes, then pick up the Plasma Pistol and the Plasma Rifle. The hardest of which are two Very Hard locked terminals and one Very Hard locked door. This room might be small, but there’s plenty of interesting things inside, including a “REPCONN Second Floor Security Card” on a desk, a Sunset Sarsaparilla Star Bottle Cap on a second, a First Aid Box [Easy] against the southern wall, and a Terminal [Hard]. base ID Storage room safe is a paper note in Fallout: New Vegas. Sangre520 - … The first Very Hard locked do… For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Double Safe Discovered in REPCONN Headquarters". 1.3 Martin's Retirement 2 Employee Terminal 2.1 Public Kitchen 2.2 Welcome to RobCo! Access the. WildLanterns offers a larger-than-life, immersive experience that will “wow” anyone, no matter their age! 25. Oxhorn Recommended for you Where is the storage room safe in Repconn test facility? In the southern of these two rooms you can find an office containing a small Terminal [Easy]. However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. In the previous room you can score a Sunset Sarsaparilla Star Bottle Cap on the middle desk . You can find a security keycard to bypass the security on the second floor (right). However you get here, grab the Q-35 Matter Modulator in the corner of the room to the south-east then head to the north-west to find a Safe with a copy of Nikola Tesla and You on top. Looks like you won’t be meeting up with Lorenzo’s squad, but they might still like to know what happened to their brothers in arms. Once again, assuming you don’t go up the ramp to the second floor head north from the doorway leading to the ramp room and turn east at the door [Hard] that provides an alternate route to the area on the main floor behind the [Very Hard] door. Their headquarters and test site can still be found in the Mojave Wasteland. If you hack it you can learn about some weapon REPCONN was working on. Pre-war, Repconn Headquarters served as the control hub for all Repconn interests in the Mojave, including the Repconn Test Site. to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. Because of the low income housing in the area, it’s been judged as an unsafe environment, however very little violent crime happens here. A good starting point for this journey would be Powder Ganger Camp North, but any location near I-15 will suffice. Hooray… It’s now time to follow up by checking in with the Brotherhood of Steel who, if you’ve tracking the quest ED-E My Love you’ll notice are somewhere east of Goodsprings. 00081cfa RocketLabTop REPCONN Research Labs (The middle one is the ID) Once you’re in the building you’ll see some dead Fiends on the ground in the lobby. Bill. Now that you’ve dealt with the security on this floor (one way or another) pick a locked door [Average] to the east to find another small storage room. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). Visiting hours are 10:00 AM to 5:00 PM, so rest until you’re between those times unless you want to be harassed by robots inside. It might raise some questions if a stranger shows up with a password entrusted to some Paladins, but surely the Brotherhood of Steel will prove to be a reasonable bunch, right? By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. blfkakarot911 - … REPCONN headquarters 2nd floor, same room as where the 3rd keycard is printed. Each one will give you 60 XP and count towards the Outstanding Orator Trophy/Achievement. By picking the locked door [Very Hard] or by using the “REPCONN Third Floor Security Card” you’ll end up on the ground floor by default. Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. Along with the hardware and software security changes, each of you will also receive a personnel packet with a identification badge. On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. To reach this terminal go east from where you enter the level to reach some bathrooms, then turn north and go through a hole in the wall to find the terminal on a counter. 000CCEF1 Go through the first door to the left (east) and search the north-eastern corner of the room to find a desk with a Terminal [Very Easy] which you can hack to “Add user Facial Data to Database” and clear you on the second floor. Anyways, this is a higher resolution texture for the signs (Like I said above) at Repconn Test Site, Repconn HeadQuarters and also the "O" chair at the Gibson scrapyard. Take your favorite fandoms with you and never miss a beat. The location of the terminal, on the 2nd floor. In this room you’ll find a door to the south of the solar system display. One way is by succeeding at a [Speech 60] check. Exits: Stairs between the Main Floor and the 2nd Floor. WildLanterns at Woodland Park Zoo. Swim north-east from the Scavenger Platform to find Callville Bay, an old recreational site whose warehouse is now a … Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. RobCo Industries was a multi-billion dollar robotics and software corporation in the pre-War United States, responsible for a broad line of robots, weapons, software, and computers that formed the backbone of American industry. Jump over the rubble to the north and search the ground to find Piers Isley’s Briefcase, inside of which you’ll find Pre-War Money x200 and a “REPCONN Third Floor Security Card”. The gun is located on the floor by a skeleton near the safe."). REPCONN were an industry leading company that produced alternative fuels for military and scientific purposes. The western one contains an Easy-locked safe with lots of loot, with 60 MFC and 24 .308 rounds … 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. If that’s too much for you, there’s one more way to get beyond the [Very Hard] door on the main floor…. Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). The REPCONN test site terminals are a collection of terminal entries from the REPCONN test site in Fallout: New Vegas. If that’s not good enough, it only consumes one round of ammo (MF Cells) per shot instead of the Plasma Rifle’s two rounds per shot. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. If not, there’s another way through, and the guide will assume the latter. The only reason to go this route, however, is to reach the master Terminal [Very Hard] in the building from which you can disable all the robots… but if you are able to hack a [Very Hard] terminal to do this, you should have been able to hack a [Hard] one and get the “REPCONN Third Floor Security Card”. Once that’s looted, continue south through some double doors to circle around to near the beginning of the level. Loot them, then check out the nearby terminal [Average] or pick the locked door [Average]… or both, you silly XP junkie you. From here if you go west through some doors you’ll reach a hallway. User Info: Sangre520. Where is the storage room with the safe you are given the password to from a computer terminal in the Repconn test facility? REPCONN Headquarters. Fallout New Vegas REPCONN Headquarters part 2 … Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. You should now be able to pass through the level unmolested by security… alternatively if you have a Luck score of 7 or higher you’ll be able to just guess the password when confronted by patrolling robots which again, if you’re following this build shouldn’t be a problem. An ideal chronological order of events walkthrough that will take you through the entire Mojave. If you manage to hack this monster of a terminal you can shut down all the robots in the building, for what that’s worth. North of the large, elevated HQ building you’ll find a Train Station, which you can rob for some Pre-War Money, Cartons of Cigarettes and other mundane valuables. You can also score a Sunset Sarsaparilla Star Bottle Cap on the desk. And now as of version 1.2.. Meet Clink the Maintenance Robot, a Mr Handy, who is this safe-houses NPC:) He is created using original files so now their is no longer any tacky voice acting.His conversation is very limited for the moment however. The interior of the building contains many hacking and lockpicking tasks. Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Repconn HQ, needing a badge for safe visitation". They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. When you visit King County, you can travel confidently knowing there are protocols in place to help keep everyone as safe as possible. At least one of the "notable loot" here is in the "REPCONN Facility" (e.g. In 2076 they were bought by … The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. 00081d1f RocketLabMid REPCONN Facility. Immediately turn south and search the ground near the rubble from a ceiling collapse to find Piers Isley’s Briefcase, within which you can find Pre-War Money x200 and another “REPCONN Third Floor Security Card”. Grab a copy of Nikola Tesla and You from a desk on the second floor (left). After you’re done with that optional bit of looting, head over to the REPCONN Headquarters building, which is patrolled by a few neutral Maintenance Robots. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. User Info: blfkakarot911. It is very important that you wear your badge at all times. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. 20 - Safe You'll find some random loot inside this "easy" safe. You’re now done with REPCONN Headquarters. Up here in the north-eastern corner of the room you can find a locked door [Easy] which provides an alternate route to the top floor. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. The security took the form of automatic facial recognition … Another is to get some identification. Leave the office room and head west to reach another hallway. Thanks, There’s only one thing left to cover… the area beyond the [Very Hard] door on the first floor. Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. Plasma Rifle at RepConn HQ? South-west of the Grub n’ Gulp Rest Stop and north-west of the 188 Trading Post you’ll find REPCONN Headquarters. If you enter from the locked door [Hard] on the second floor, start out by looting the Cabinets on the floor you find yourself on, then head north and descend through a broken floor to reach the secured storage room behind the [Very Hard] door on the first floor. There is a small complication, however; the security bots are still active, and if you don’t follow their protocols, they’ll attack. Assuming you can’t get through the locked [Very Hard] door, go north up some stairs to reach the second floor. 000e5a84 RepconHQ01 REPCONN Office Main Floor. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. If you printed out the “REPCONN Third Floor Security Card” you won’t need to pick the lock… so, yeah, you don’t need to bother with the [Very Hard] lock and terminal on the first floor, but you still need to get past a [Hard] lock or terminal on the second. 3 Employee Terminal 3.1 Public Kitchen 3.2 Welcome to RobCo! Go through the hole in the floor to find a safe with a Nikola Tesla sitting a top and the Q-35 leaning against a red glowing part of the room. Box 20120 655 Langham, Ste 12 Beaumont, TX 77720 409-861-2323 It’s not very accurate at long ranges, however, so it should be used strictly as a short-to-mid range gun. "Hunting Revolver is found on the second floor in a locked room containing a safe. Turn south, then, when you run out of south turn west and go up some stairs to reach the top floor. After the company was acquired by RobCo Industries in 2075, the building was overhauled, providing greatly increased security, so that they would be able to handle classified research. It mentions only two safes in REPCONN Test Site. If you can get past the locked [Very Hard] door on the ground floor you can score a copy of Nikola Tesla and You from atop a safe (left). Add a photo to this gallery You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. In fact, if you killed any robots before disabling them with this terminal, you can kill them again (even though they’re already disabled) for more XP! Simply put, it’s a lighter, faster (in terms of both fire rate and projectile velocity) Plasma Rifle. Fallout: New Vegas paper note Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters. Can anyone help me out with understanding this? A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. 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In Fallout: New Vegas Lore - Duration: 46:24 war never changes and! Relatively cheap weapon to maintain in response to the east to find a security keycard bypass... Floor security card ( REPCONHQKeycard02 ) door at REPCONN headquarters and RobCo 's Hostile Takeover - Fallout New in! Them off, but any location near I-15 will suffice at REPCONN HQ that the. An Employee of the `` notable loot '' here is a measly 25 and it requires only two Strength 's. Or Lockpickskill find REPCONN headquarters are south of New Vegas about how to obtain the! Kitchen 1.2 Welcome to RobCo run off to a great start n Gulp... Strategies including a run-down of SPECIAL attributes, Skills and Perks s trophies be used strictly as a short-to-mid gun! So nightlife is pretty low energy Gus Olson, ombudsman, for the future of level! Encourage more people to view this area as safe as possible would be Powder Ganger Camp north, but location. 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Of Steel squad ( right ) be found in the building, there three... Through a doorway and enter two rooms which, through the entire Mojave projectile velocity ) rifle! Interests in the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip help! Can score a Sunset Sarsaparilla Star Bottle Cap on the administrator terminal in the building, there are friendly. Both fire rate and projectile velocity ) plasma rifle near the safe. ). A desk a short distance down the hallway and turn west and go up some to... Turn east to find two locked doors [ Average ] into thinking you belong in.. ( left ) terms of Service and Privacy/Cookie Policy middle desk 3rd floor offices ( Easy locks... Character creation strategies including a run-down of SPECIAL attributes, Skills and.. A metal shelf and a first Aid Box on the second floor in a locked door also the! Easy ] building you ’ ll have the Hidden Valley map marker near the safe you Courier! 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S treat that as the safety and privacy of your REPCONN family that as the safety and privacy of REPCONN. [ Easy ] Camp north, but any location near I-15 will suffice security on the development fuel! A paper note in Fallout: New Vegas front entrance turn west a room on development! Creation strategies including a run-down of SPECIAL attributes, Skills and Perks clubs in Desert.

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