Sounds like your AGILITY is really bad. Log … Peoria bunker, northern part, in the room with several lockers and a safe (use the yellow keycard to enter the room); Peoria bunker, south-eastern part, found in the blue locker; Peoria bunker, south-western part, in the room with Roachor; (Optional) Peoria village, given by Chevron if player manages to save villagers from being killed by turrets. https://fallout-archive.fandom.com/wiki/Yellow_reactor_keycard?oldid=1776651, This item can be found on the body of a dead. This door may be unlocked only through this keycard panel if actor have specific keycard. Help . It is not the place for general discussion or sharing stories about the topic of this article. Yellow Reactor Keycard - Use it to unlock the yellow doors in the Gecko Power plant Stealth Boy - This isn't in Fallout 2, and you can't get it normally. Here are links to the original files. Fallout 2 miscellaneous item Start a new game by selecting NEW GAME from the main menu. save hide report. Used to block out areas of a map that you don’t want to show up on the in-game map. In this Fallout New Vegas gameplay commentary series, Toby Turner SLOWLY navigates his way through this successor to major open world RPG first person shooter series Fallout, Fallout 3, and Fallout 2. I'm left-handed and neither of my hands are nowhere near the default keybindings! Invisible on in-game Map. This tutorial assumes that you have already installed Fallout 2 and doubled-click on the Fallout 2 icon or ran it from the Win95® Start menu. But what I want to do is hide the prompt to open the door - E) OPEN, and to play a message telling the player to use the ID reader instead. This item can be found on the body of a dead Enclave guard at the Vertibird crash site in Klamath. It would seem that the Chosen One could use the keycard to open the respective yellow security level doors in the Gecko's nuclear power plant reactor, but it doesn't actually open anything. Go to the ID Card reader just to the left of the door and interact with it. (If you find later on that you have been radiated, just take a Rad-away and your problem should be solved.) No use for that yellow reactor card at least in restoration project mod, not even in Gecko powerplant even when the key card looks the same if I remember right. Use the computer just outside it (need yellow and red keycards to get there) and remember the order of the planets (including Pluto). No, he always had a yellow card in the RP. There's a yellow key card in Harold's house in one of the drawers. 2. Technical information That robot has crippled limbs from crash so it's very easy to kill since it will use most of its AP to chase you, if you're just 2 hexes away you're safe. If not, then you have to fight them or just run away as fast as possible like I did. The color was different in the original mod. share. A key is a small piece of shaped metal with incisions cut to fit the wards of a particular lock, which is inserted into a lock and turned to open or close it. Fallout Wiki is a FANDOM Games Community. I read in a lot of webs that with the Steam version of FallOut1 (and 2, too), the players cant use a program named FALCHE for edit his characters. 1 comment. This page was last edited on 26 August 2010, at 00:10. Throughout the wasteland, these keys open specific doors or containers, some of which are inaccessible otherwise. there is this mutant camp/military base in Fallout 1 with the green and red force fields that you have to bypass to proceed at level 3 (I think).

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