But at the same time, it sometimes feels like it could be better. Note, that it is randomized so upon fighting a werewolf it won't be the first hit and your infected. Spoiler Wasod wrote: Hi, I have some questions about compatibility with other werewolf mods:1. Im playing as a female character and I really dont like the vanilla male werewolf. Hello, I'll get straight to the point. Being a werewolf in Skyrim can be extremely cool. I know about Female Werewolf by Moutarde421 but the textures on that one are terrible. )- I particularly like Full Moon Rising, Fury swipes, and Razor claws. Because of this I installed the werewolf perks expanded mod. A lot of the perks are pretty cool to. Id like to have it removed for now (Since I just dont want to deal with it. Use the codes while in Beast Form. So, I installed the SSE version of moonlight tales thinking that it doesn't add perks like its non-SSE counter part. A copy of the Harry Potter Miniatures Adventure Game is required to play The Harry Potter Miniatures Adventure Game is a game for 2 to 6 players | 30 to 90 minutes play time | Ages 12 and up There are just some things that feel a bit off when it comes to the perks and skill tree itself, and even the werewolf form feels like it could use a couple of improvements here and there. Page 4 of 19 - Lupine - Werewolf Perk Expansion - posted in File topics: In response to post #59673046. Launcher > Data Files > Make sure all DLCs are ticked. I know your question was about adding werewolf perk points, and there probably is a way, but another way to do it is to just give yourself the perks. Page 12 of 19 - Lupine - Werewolf Perk Expansion - posted in File topics: In response to post #69068976. I've been looking through all kinds of forums but there were obviously no answers which would help me. Page 1 of 19 - Lupine - Werewolf Perk Expansion - posted in File topics: Lupine - Werewolf Perk Expansion Replaces the Standard Perk tree with a new double sided perk tree with 20+ perks to purchase from either side. Includes 3 new Howls that are used with the newly added perk tree, as well as the ability to change howls without obtaining the totems. Spoiler Tearlow wrote: This is rather annoying but after getting to The Lost Art (Armor) it no longer re-equips your human forms items etc. anymore once times up. Page 11 of 19 - Lupine - Werewolf Perk Expansion - posted in File topics: In response to post #67052141. Youre recommending Moonlight Tales SE to complement your mod, do you know if it would work with Moonlight Tales - Essentials from Oldrim (converted to se ofc)?2. Spoiler nicktroy23 wrote: I dont know if its something on my end but whenever I purify enemies it leaves missing textures on the ground around their corpses. I believe Lupine or Lupinus works exactly like how the Oldrim Moonlight Tales worked. Werewolf perks expanded: The mod makes lycanthropy a lot more viable in the late game, by making you progression as a werewolf last the entire game. This expansion pack features Remus Lupin in both human and werewolf forms Includes two highly detailed unpainted miniatures This is not a standalone game. #59687141 is also a reply to the same post. Scent of the wolf: If you're as tired of fighting wolves on your werewolf character as I am. The gist of it is to use the following: player.addperk
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